iamshewolf said: A Bioware panel said polygyny was counted out only because of HTML errors but they don't want their fans to use this as a portal of making real- life bisexuals a default. I'm confused. Can you use real life gaming experience to explain?
I can’t speak for Bioware; I don’t work for them or in the video game industry at all. However, I can offer my perspective based on the discussion had at the panel? I am going to assume this was the most recent GaymerX romance panel; if I am incorrect, my apologies!
I don’t equate polyamory and bisexuality? Polyamory is a type relationship independent of the sex, and sexual preferences, of the partners involved. There can be polyamourous opposite sex and same sex relationships after all. As I understood it, the poly relationship structure(s) would break the game and hence why they didn’t include it? I have no idea how any of that actually works, again, not a developer.
As for bisexuality not being the default, it struck me as fairly straightforward. Not every person is bisexual, gay, straight, or a lesbian. Those experiences are different for each group, each experience is valid, and can bring something to an individual story (e.g. I’m a lesbian, my life has been shaped differently by that experience than someone who is a bisexual, for example). So, if, by default, all the characters in a game were bisexual, those nuances of individual experiences would be lost. I know, for me, it was really cool to have Samantha Traynor as a ladies only choice in Mass Effect 3, not that I don’t adore Liara (see my avatar), but was nice getting to see some of my individual experience reflected in a character.
My impression, overall, is that Bioware, while not able to include EVERY possible variation on sexual orientation/gender/relationships, is making a good faith effort to be as inclusive as they can despite technical, and sometimes budgetary, limits. I think most players like to see some reflection of themselves in a role-playing game after all.
I hope that helps? If not, I’d recommend reaching out to the developers themselves. I know David Gaider is here on Tumblr and there are numerous folks on Twitter.